SCENES · SCN.12**

fluid

A Navier-Stokes fluid simulation on the GPU, with a quarter-million particles riding the flow. Kicks inject dye and an outward push at a spot that orbits the frame, so consecutive hits never land in the same place. The particle cloud pulls into shapes and jumps to a new one on accented kicks.

PRESETS**

Ships with saved looks

A few of the presets that come loaded in the device for this scene. Every one is a full look: palette, motion, and post baked in. Load one and play, or dial your own from it.

Every scene ships in the device. Drop it on a track and press play.

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